public bool SetDataRoot(global::System.Object newDataRoot) { if (newDataRoot != null) { this.dataRoot = (global::lession1.model.Assignment4_food)newDataRoot; return(true); } return(false); }
// Update methods for each path node used in binding steps. private void Update_(global::lession1.model.Assignment4_food obj, int phase) { Assignment4_food_Items_obj4_Bindings bindings = this; if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_image(obj.image, phase); this.Update_name(obj.name, phase); this.Update_description(obj.description, phase); this.Update_price(obj.price, phase); } } }