// Update methods for each path node used in binding steps. private void Update_(global::Todos.AddTodo obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | DATA_CHANGED | (1 << 0))) != 0) { this.Update_create_update(obj.create_update, phase); } } }
// AddTodo_obj1_Bindings public void SetDataRoot(global::Todos.AddTodo newDataRoot) { this.bindingsTracking.ReleaseAllListeners(); this.dataRoot = newDataRoot; }