public SCNVector4(Vector4 v) { X = v.X; Y = v.Y; Z = v.Z; W = v.W; }
public SKUniform(string name, Vector4 value) { if (CheckSystemVersion()) { InitializeHandle(InitWithNameVectorFloat4(name, value), "initWithName:vectorFloat4:"); } else { InitializeHandle(InitWithNameFloatVector4(name, value), "initWithName:floatVector4:"); } }
public virtual Vector4 [] GetVector4Values() { var count = TimeSampleCount; var timesArr = new Vector4 [(int)count]; unsafe { int typeSize = sizeof(Vector4); fixed(Vector4 *arrptr = timesArr) MDLMemoryHelper.FetchValues(typeSize, (IntPtr)arrptr, count, _GetFloat4Array); } return(timesArr); }
public NMatrix4(VectorFloat4 row0, VectorFloat4 row1, VectorFloat4 row2, VectorFloat4 row3) { M11 = row0.X; M21 = row1.X; M31 = row2.X; M41 = row3.X; M12 = row0.Y; M22 = row1.Y; M32 = row2.Y; M42 = row3.Y; M13 = row0.Z; M23 = row1.Z; M33 = row2.Z; M43 = row3.Z; M14 = row0.W; M24 = row1.W; M34 = row2.W; M44 = row3.W; }
public void SetVector4Parameter(string key, global::System.Numerics.Vector4 value) { global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Windows.UI.Composition.CompositionAnimation", "void CompositionAnimation.SetVector4Parameter(string key, Vector4 value)"); }
private static void BuildComponentPropertiesList(IComponent component, Entity entity, ref object clipboard) { var isAlive = true; if (component != null && ImGui.CollapsingHeader(component.GetType().Name, ref isAlive)) { if (ImGui.IsItemHovered()) { var io = ImGui.GetIO(); if (io.KeyCtrl && ImGui.IsKeyDown(ImGui.GetKeyIndex(ImGuiKey.C))) { ImGui.BeginTooltip(); ImGui.Text("Copied: " + component.GetHashCode()); clipboard = component; ImGui.EndTooltip(); } } foreach (var property in component.GetType().GetProperties()) { var propertyValue = property.GetValue(component, null); if (ImGui.TreeNode(property.Name)) { if (property.CanWrite) { switch (propertyValue) { case Vector3 vector: { var x = vector.X; var y = vector.Y; var z = vector.Z; ImGui.InputFloat("x###" + "PropertyVector3X:" + property.Name + ":" + component.GetType().Name, ref x); ImGui.InputFloat("y###" + "PropertyVector3Y:" + property.Name + ":" + component.GetType().Name, ref y); ImGui.InputFloat("z###" + "PropertyVector3Z:" + property.Name + ":" + component.GetType().Name, ref z); propertyValue = new Vector3(x, y, z); property.SetValue(component, propertyValue); break; } case Quaternion quaternion: { var x = quaternion.X; var y = quaternion.Y; var z = quaternion.Z; var w = quaternion.W; ImGui.InputFloat("x###" + "PropertyQuaternionX:" + property.Name + ":" + component.GetType().Name, ref x); ImGui.InputFloat("y###" + "PropertyQuaternionY:" + property.Name + ":" + component.GetType().Name, ref y); ImGui.InputFloat("z###" + "PropertyQuaternionZ:" + property.Name + ":" + component.GetType().Name, ref z); ImGui.InputFloat("w###" + "PropertyQuaternionW:" + property.Name + ":" + component.GetType().Name, ref w); propertyValue = new Quaternion(x, y, z, w); property.SetValue(component, propertyValue); break; } case PrimitiveType type: { var intType = (int)type; ImGui.SliderInt("Type###PropertyPrimitiveType:" + property.Name + ":" + component.GetType().Name, ref intType, 0, 2, type.ToString()); propertyValue = (PrimitiveType)intType; property.SetValue(component, propertyValue); break; } case Color color: { var vec4Color = color.ToVector4(); var inColor = new global::System.Numerics.Vector4(vec4Color.X, vec4Color.Y, vec4Color.Z, vec4Color.W); ImGui.ColorEdit4("Color###PropertyColor:" + property.Name + ":" + component.GetType().Name, ref inColor); propertyValue = new Color(inColor.X, inColor.Y, inColor.Z, inColor.W); property.SetValue(component, propertyValue); break; } case float value: { var floatValue = value; ImGui.InputFloat("value###" + "PropertyFloatValue:" + property.Name + ":" + component.GetType().Name, ref floatValue); property.SetValue(component, floatValue); break; } case Model model: ImGui.Text("Root: " + model.Root.Name); ImGui.Text("Hash: " + model.GetHashCode()); break; case bool boolean: { var boolValue = boolean; ImGui.Checkbox("###PropertyBooleanValue:" + property.Name + ":" + component.GetType().Name, ref boolValue); property.SetValue(component, boolValue); break; } case DPModel dpModel: ImGui.Text("Name: " + dpModel.Name); ImGui.Text("Triangle Count: " + dpModel.PrimitiveCount); ImGui.Text("BoundingBox: " + dpModel.BoundingBox); break; case TransformComponent transformComponent: { if (property.PropertyType == typeof(TransformComponent) && clipboard != null && clipboard.GetType() == typeof(TransformComponent) && component != clipboard) { if (ImGui.Button("Replace with clipboard")) { property.SetValue(component, clipboard); } } ImGui.Text("Position: " + transformComponent.Position); ImGui.Text("Scale: " + transformComponent.Scale); ImGui.Text("Rotation: " + transformComponent.Rotation); break; } case null when property.PropertyType == typeof(TransformComponent) && clipboard != null && clipboard.GetType() == typeof(TransformComponent) && component != clipboard: { if (ImGui.Button("Paste TransformComponent")) { property.SetValue(component, clipboard); } break; } case null: ImGui.Text("None"); break; } } else { ImGui.Text(propertyValue.ToString()); } ImGui.TreePop(); } } } if (!isAlive) { var detachMethod = typeof(Entity).GetMethod("Detach"); var detachGenericMethod = detachMethod.MakeGenericMethod(component.GetType()); detachGenericMethod.Invoke(entity, null); } }
public void InsertKeyFrame(float normalizedProgressKey, global::System.Numerics.Vector4 value, global::Windows.UI.Composition.CompositionEasingFunction easingFunction) { global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Windows.UI.Composition.Vector4KeyFrameAnimation", "void Vector4KeyFrameAnimation.InsertKeyFrame(float normalizedProgressKey, Vector4 value, CompositionEasingFunction easingFunction)"); }
public void InsertVector4(string propertyName, global::System.Numerics.Vector4 value) { global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Windows.UI.Composition.CompositionPropertySet", "void CompositionPropertySet.InsertVector4(string propertyName, Vector4 value)"); }
public global::Windows.UI.Composition.CompositionGetValueStatus TryGetVector4(string propertyName, out global::System.Numerics.Vector4 value) { throw new global::System.NotImplementedException("The member CompositionGetValueStatus CompositionPropertySet.TryGetVector4(string propertyName, out Vector4 value) is not implemented in Uno."); }
public MDLVoxelIndexExtent(Vector4 minimumExtent, Vector4 maximumExtent) { this.MinimumExtent = minimumExtent; this.MaximumExtent = maximumExtent; }