/// <summary> /// Handles the event that the ProvidedRole__AssemblyInfrastructureConnector property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetProvidedRole__AssemblyInfrastructureConnector(object sender, global::System.EventArgs eventArgs) { this.ProvidedRole__AssemblyInfrastructureConnector = null; }
/// <summary> /// Handles the event that the EventChannel__AllocationContext property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetEventChannel__AllocationContext(object sender, global::System.EventArgs eventArgs) { this.EventChannel__AllocationContext = null; }
/// <summary> /// Event handler to paste a copy of the object on the clipboard. /// </summary> /// <param name="sender">The MenuCommand selected.</param> /// <param name="args">not used</param> private void OnMenuPaste(object sender, global::System.EventArgs args) { this.ProcessOnMenuPasteCommand(); }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute(), global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] private static void AutoSaveSettings(global::System.Object sender, global::System.EventArgs e) { if ((new Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase()).SaveMySettingsOnExit) { My.Settings.Default.Save(); } }
/// <summary> /// Handles the event that the ResourceContainer_AllocationContext property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetResourceContainer_AllocationContext(object sender, global::System.EventArgs eventArgs) { this.ResourceContainer_AllocationContext = null; }
/// <summary> /// Handles the event that the AssemblyContext_RequiredDelegationConnector property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetAssemblyContext_RequiredDelegationConnector(object sender, global::System.EventArgs eventArgs) { this.AssemblyContext_RequiredDelegationConnector = null; }
/// <summary> /// Status event handler for validating the model. /// </summary> internal virtual void OnStatusValidateModel(object sender, global::System.EventArgs e) { System.ComponentModel.Design.MenuCommand cmd = sender as System.ComponentModel.Design.MenuCommand; cmd.Enabled = cmd.Visible = true; }
/// <summary> /// Handles the event that the Assembly property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetAssembly(object sender, global::System.EventArgs eventArgs) { this.Assembly = null; }
/// <summary> /// Handles the event that the Container property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetContainer(object sender, global::System.EventArgs eventArgs) { this.Container = null; }
/// <summary> /// Handles the event that the Predecessor property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetPredecessor(object sender, global::System.EventArgs eventArgs) { this.Predecessor = null; }
/// <summary> /// Handles the event that the ReturnType__OperationSignature property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetReturnType__OperationSignature(object sender, global::System.EventArgs eventArgs) { this.ReturnType__OperationSignature = null; }
/// <summary> /// Handles the event that the InnerType_CollectionDataType property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetInnerType_CollectionDataType(object sender, global::System.EventArgs eventArgs) { this.InnerType_CollectionDataType = null; }
/// <summary> /// Handles the event that the SynchronisingBehaviours_ForkAction property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetSynchronisingBehaviours_ForkAction(object sender, global::System.EventArgs eventArgs) { this.SynchronisingBehaviours_ForkAction = null; }
/// <summary> /// Handles the event that the RequiringAssemblyContext__AssemblyInfrastructureConnector property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetRequiringAssemblyContext__AssemblyInfrastructureConnector(object sender, global::System.EventArgs eventArgs) { this.RequiringAssemblyContext__AssemblyInfrastructureConnector = null; }
/// <summary> /// Handles the event that the Id_Variable property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetId_Variable(object sender, global::System.EventArgs eventArgs) { this.Id_Variable = null; }
/// <summary> /// Handles the event that the DescribedService__SEFF property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetDescribedService__SEFF(object sender, global::System.EventArgs eventArgs) { this.DescribedService__SEFF = null; }
/// <summary> /// Handles the event that the OuterRequiredRole_RequiredDelegationConnector property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetOuterRequiredRole_RequiredDelegationConnector(object sender, global::System.EventArgs eventArgs) { this.OuterRequiredRole_RequiredDelegationConnector = null; }
/// <summary> /// Handles the event that the AssemblyContext_userData property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetAssemblyContext_userData(object sender, global::System.EventArgs eventArgs) { this.AssemblyContext_userData = null; }
/// <summary> /// Handles the event that the ProvidedInterface__OperationProvidedRole property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetProvidedInterface__OperationProvidedRole(object sender, global::System.EventArgs eventArgs) { this.ProvidedInterface__OperationProvidedRole = null; }
/// <summary> /// Handles the event that the SoftwareInducedFailureType__InternalFailureOccurrenceDescription property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetSoftwareInducedFailureType__InternalFailureOccurrenceDescription(object sender, global::System.EventArgs eventArgs) { this.SoftwareInducedFailureType__InternalFailureOccurrenceDescription = null; }
/// <summary> /// Handles the event that the PrimaryBehaviour__RecoveryAction property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetPrimaryBehaviour__RecoveryAction(object sender, global::System.EventArgs eventArgs) { this.PrimaryBehaviour__RecoveryAction = null; }
private void SubStyleCalledEvent(object sender, global::System.EventArgs e) { OnPropertyChanged(); }
/// <summary> /// Handles the event that the CommunicationLinkResourceType__NetworkInducedFailureType property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetCommunicationLinkResourceType__NetworkInducedFailureType(object sender, global::System.EventArgs eventArgs) { this.CommunicationLinkResourceType__NetworkInducedFailureType = null; }
private void Board_FocusLost(object sender, global::System.EventArgs e) { board.BackgroundColor = Color.Magenta; }
/// <summary> /// Handles the event that the AssemblyContext_AllocationContext property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetAssemblyContext_AllocationContext(object sender, global::System.EventArgs eventArgs) { this.AssemblyContext_AllocationContext = null; }
private void Board_FocusGained(object sender, global::System.EventArgs e) { board.BackgroundColor = Color.Cyan; }
/// <summary> /// Updates the UI for the Paste command /// </summary> /// <param name="sender">The sender of the message</param> /// <param name="args">Message parameters</param> private void OnStatusPaste(object sender, global::System.EventArgs args) { System.ComponentModel.Design.MenuCommand cmd = sender as System.ComponentModel.Design.MenuCommand; this.ProcessOnStatusPasteCommand(cmd); }
private void loading1FPSMinus(object sender, global::System.EventArgs e) { board.Text = "loading1_1 FPS: " + loading1_1.FPS.ToString(); loading1_1.FPS -= 1; }
/// <summary> /// Called after the document is reloaded. /// </summary> protected override void OnDocumentReloaded(global::System.EventArgs e) { base.OnDocumentReloaded(e); this.OnDocumentLoaded(); }
/// <summary> /// Handles the event that the Datatype_InnerDeclaration property must reset /// </summary> /// <param name="sender">The object that sent this reset request</param> /// <param name="eventArgs">The event data for the reset event</param> private void OnResetDatatype_InnerDeclaration(object sender, global::System.EventArgs eventArgs) { this.Datatype_InnerDeclaration = null; }