/// <summary>
 /// Handles the event that the ProvidedRole__AssemblyInfrastructureConnector property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetProvidedRole__AssemblyInfrastructureConnector(object sender, global::System.EventArgs eventArgs)
 {
     this.ProvidedRole__AssemblyInfrastructureConnector = null;
 }
Example #2
0
 /// <summary>
 /// Handles the event that the EventChannel__AllocationContext property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetEventChannel__AllocationContext(object sender, global::System.EventArgs eventArgs)
 {
     this.EventChannel__AllocationContext = null;
 }
 /// <summary>
 /// Event handler to paste a copy of the object on the clipboard.
 /// </summary>
 /// <param name="sender">The MenuCommand selected.</param>
 /// <param name="args">not used</param>
 private void OnMenuPaste(object sender, global::System.EventArgs args)
 {
     this.ProcessOnMenuPasteCommand();
 }
Example #4
0
 [global::System.Diagnostics.DebuggerNonUserCodeAttribute(), global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] private static void AutoSaveSettings(global::System.Object sender, global::System.EventArgs e)
 {
     if ((new Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase()).SaveMySettingsOnExit)
     {
         My.Settings.Default.Save();
     }
 }
Example #5
0
 /// <summary>
 /// Handles the event that the ResourceContainer_AllocationContext property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetResourceContainer_AllocationContext(object sender, global::System.EventArgs eventArgs)
 {
     this.ResourceContainer_AllocationContext = null;
 }
 /// <summary>
 /// Handles the event that the AssemblyContext_RequiredDelegationConnector property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetAssemblyContext_RequiredDelegationConnector(object sender, global::System.EventArgs eventArgs)
 {
     this.AssemblyContext_RequiredDelegationConnector = null;
 }
Example #7
0
 /// <summary>
 /// Status event handler for validating the model.
 /// </summary>
 internal virtual void OnStatusValidateModel(object sender, global::System.EventArgs e)
 {
     System.ComponentModel.Design.MenuCommand cmd = sender as System.ComponentModel.Design.MenuCommand;
     cmd.Enabled = cmd.Visible = true;
 }
Example #8
0
 /// <summary>
 /// Handles the event that the Assembly property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetAssembly(object sender, global::System.EventArgs eventArgs)
 {
     this.Assembly = null;
 }
Example #9
0
 /// <summary>
 /// Handles the event that the Container property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetContainer(object sender, global::System.EventArgs eventArgs)
 {
     this.Container = null;
 }
Example #10
0
 /// <summary>
 /// Handles the event that the Predecessor property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetPredecessor(object sender, global::System.EventArgs eventArgs)
 {
     this.Predecessor = null;
 }
Example #11
0
 /// <summary>
 /// Handles the event that the ReturnType__OperationSignature property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetReturnType__OperationSignature(object sender, global::System.EventArgs eventArgs)
 {
     this.ReturnType__OperationSignature = null;
 }
Example #12
0
 /// <summary>
 /// Handles the event that the InnerType_CollectionDataType property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetInnerType_CollectionDataType(object sender, global::System.EventArgs eventArgs)
 {
     this.InnerType_CollectionDataType = null;
 }
Example #13
0
 /// <summary>
 /// Handles the event that the SynchronisingBehaviours_ForkAction property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetSynchronisingBehaviours_ForkAction(object sender, global::System.EventArgs eventArgs)
 {
     this.SynchronisingBehaviours_ForkAction = null;
 }
 /// <summary>
 /// Handles the event that the RequiringAssemblyContext__AssemblyInfrastructureConnector property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetRequiringAssemblyContext__AssemblyInfrastructureConnector(object sender, global::System.EventArgs eventArgs)
 {
     this.RequiringAssemblyContext__AssemblyInfrastructureConnector = null;
 }
Example #15
0
 /// <summary>
 /// Handles the event that the Id_Variable property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetId_Variable(object sender, global::System.EventArgs eventArgs)
 {
     this.Id_Variable = null;
 }
Example #16
0
 /// <summary>
 /// Handles the event that the DescribedService__SEFF property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetDescribedService__SEFF(object sender, global::System.EventArgs eventArgs)
 {
     this.DescribedService__SEFF = null;
 }
 /// <summary>
 /// Handles the event that the OuterRequiredRole_RequiredDelegationConnector property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetOuterRequiredRole_RequiredDelegationConnector(object sender, global::System.EventArgs eventArgs)
 {
     this.OuterRequiredRole_RequiredDelegationConnector = null;
 }
Example #18
0
 /// <summary>
 /// Handles the event that the AssemblyContext_userData property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetAssemblyContext_userData(object sender, global::System.EventArgs eventArgs)
 {
     this.AssemblyContext_userData = null;
 }
Example #19
0
 /// <summary>
 /// Handles the event that the ProvidedInterface__OperationProvidedRole property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetProvidedInterface__OperationProvidedRole(object sender, global::System.EventArgs eventArgs)
 {
     this.ProvidedInterface__OperationProvidedRole = null;
 }
 /// <summary>
 /// Handles the event that the SoftwareInducedFailureType__InternalFailureOccurrenceDescription property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetSoftwareInducedFailureType__InternalFailureOccurrenceDescription(object sender, global::System.EventArgs eventArgs)
 {
     this.SoftwareInducedFailureType__InternalFailureOccurrenceDescription = null;
 }
Example #21
0
 /// <summary>
 /// Handles the event that the PrimaryBehaviour__RecoveryAction property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetPrimaryBehaviour__RecoveryAction(object sender, global::System.EventArgs eventArgs)
 {
     this.PrimaryBehaviour__RecoveryAction = null;
 }
Example #22
0
 private void SubStyleCalledEvent(object sender, global::System.EventArgs e)
 {
     OnPropertyChanged();
 }
Example #23
0
 /// <summary>
 /// Handles the event that the CommunicationLinkResourceType__NetworkInducedFailureType property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetCommunicationLinkResourceType__NetworkInducedFailureType(object sender, global::System.EventArgs eventArgs)
 {
     this.CommunicationLinkResourceType__NetworkInducedFailureType = null;
 }
Example #24
0
 private void Board_FocusLost(object sender, global::System.EventArgs e)
 {
     board.BackgroundColor = Color.Magenta;
 }
Example #25
0
 /// <summary>
 /// Handles the event that the AssemblyContext_AllocationContext property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetAssemblyContext_AllocationContext(object sender, global::System.EventArgs eventArgs)
 {
     this.AssemblyContext_AllocationContext = null;
 }
Example #26
0
 private void Board_FocusGained(object sender, global::System.EventArgs e)
 {
     board.BackgroundColor = Color.Cyan;
 }
 /// <summary>
 /// Updates the UI for the Paste command
 /// </summary>
 /// <param name="sender">The sender of the message</param>
 /// <param name="args">Message parameters</param>
 private void OnStatusPaste(object sender, global::System.EventArgs args)
 {
     System.ComponentModel.Design.MenuCommand cmd = sender as System.ComponentModel.Design.MenuCommand;
     this.ProcessOnStatusPasteCommand(cmd);
 }
Example #28
0
 private void loading1FPSMinus(object sender, global::System.EventArgs e)
 {
     board.Text      = "loading1_1 FPS: " + loading1_1.FPS.ToString();
     loading1_1.FPS -= 1;
 }
Example #29
0
 /// <summary>
 /// Called after the document is reloaded.
 /// </summary>
 protected override void OnDocumentReloaded(global::System.EventArgs e)
 {
     base.OnDocumentReloaded(e);
     this.OnDocumentLoaded();
 }
Example #30
0
 /// <summary>
 /// Handles the event that the Datatype_InnerDeclaration property must reset
 /// </summary>
 /// <param name="sender">The object that sent this reset request</param>
 /// <param name="eventArgs">The event data for the reset event</param>
 private void OnResetDatatype_InnerDeclaration(object sender, global::System.EventArgs eventArgs)
 {
     this.Datatype_InnerDeclaration = null;
 }