Example #1
0
            public static global::Improbable.Restricted.PlayerClient.Update DeserializeUpdate(global::Improbable.Worker.CInterop.SchemaComponentData data)
            {
                var update = new global::Improbable.Restricted.PlayerClient.Update();
                var obj    = data.GetFields();

                update.PlayerIdentity = global::Improbable.Restricted.PlayerIdentity.Serialization.Deserialize(obj.GetObject(1));

                return(update);
            }
Example #2
0
            public static void SerializeUpdate(global::Improbable.Restricted.PlayerClient.Update update, global::Improbable.Worker.CInterop.SchemaComponentUpdate updateObj)
            {
                var obj = updateObj.GetFields();

                {
                    if (update.PlayerIdentity.HasValue)
                    {
                        var field = update.PlayerIdentity.Value;

                        global::Improbable.Restricted.PlayerIdentity.Serialization.Serialize(field, obj.AddObject(1));
                    }
                }
            }