public Update SetNeighborList(global::Improbable.Collections.List <global::Improbable.EntityId> _value) { if (_value == null) { throw new System.ArgumentNullException(null, "Attempt to send update with null value."); } neighborList.Set(_value); return(this); }
public Update SetComponentWriteAcl(global::Improbable.Collections.Map <uint, global::Improbable.WorkerRequirementSet> _value) { if (_value == null) { throw new System.ArgumentNullException(null, "Attempt to send update with null value."); } componentWriteAcl.Set(_value); return(this); }
public Update SetComponentInterest(global::Improbable.Collections.Map <uint, global::Improbable.ComponentInterest> _value) { if (_value == null) { throw new System.ArgumentNullException(null, "Attempt to send update with null value."); } componentInterest.Set(_value); return(this); }
public Update SetField13(global::Improbable.Collections.Option <ulong> _value) { field13.Set(_value); return(this); }
public Update SetIsAlive(bool _value) { isAlive.Set(_value); return(this); }
public Update SetField16(global::Improbable.Collections.List <global::Improbable.EntityId> _value) { field16.Set(_value); return(this); }
public Update SetField14(global::Improbable.Collections.List <int> _value) { field14.Set(_value); return(this); }
public Update SetField6(global::Improbable.Collections.List <double> _value) { field6.Set(_value); return(this); }
public Update SetPlayerIdentity(global::Improbable.Restricted.PlayerIdentity _value) { playerIdentity.Set(_value); return(this); }
public Update SetNestedType(global::Improbable.Gdk.Tests.TypeName _value) { nestedType.Set(_value); return(this); }
public Update SetField6(double _value) { field6.Set(_value); return(this); }
public Update SetField2(float _value) { field2.Set(_value); return(this); }
public Update SetField1(bool _value) { field1.Set(_value); return(this); }
public Update SetCoords(global::Improbable.Coordinates _value) { coords.Set(_value); return(this); }
public Update SetReadAcl(global::Improbable.WorkerRequirementSet _value) { readAcl.Set(_value); return(this); }
public Update SetCurSequenceId(ulong _value) { curSequenceId.Set(_value); return(this); }
public Update SetPrevIsAlive(bool _value) { prevIsAlive.Set(_value); return(this); }
public Update SetField12(uint _value) { field12.Set(_value); return(this); }
public Update SetEntityType(string _value) { entityType.Set(_value); return(this); }
public Update SetField13(ulong _value) { field13.Set(_value); return(this); }
public Update SetField2(global::Improbable.Collections.List <float> _value) { field2.Set(_value); return(this); }
public Update SetField14(int _value) { field14.Set(_value); return(this); }
public Update SetField7(global::Improbable.Collections.List <string> _value) { field7.Set(_value); return(this); }
public Update SetField15(long _value) { field15.Set(_value); return(this); }
public Update SetField15(global::Improbable.Collections.List <long> _value) { field15.Set(_value); return(this); }
public Update SetField16(global::Improbable.EntityId _value) { field16.Set(_value); return(this); }
public Update SetField17(global::Improbable.Collections.List <global::Improbable.Gdk.Tests.SomeType> _value) { field17.Set(_value); return(this); }
public Update SetField17(global::Improbable.Gdk.Tests.SomeType _value) { field17.Set(_value); return(this); }
public Update SetPrevSequenceId(ulong _value) { prevSequenceId.Set(_value); return(this); }
public Update SetField12(global::Improbable.Collections.Option <uint> _value) { field12.Set(_value); return(this); }