/// <summary> /// Updates the specified agent environment. /// /// This method allows you to deploy new agent versions into the environment. /// When an environment is pointed to a new agent version by setting /// `environment.agent_version`, the environment is temporarily set to the /// `LOADING` state. During that time, the environment keeps on serving the /// previous version of the agent. After the new agent version is done loading, /// the environment is set back to the `RUNNING` state. /// You can use "-" as Environment ID in environment name to update version /// in "draft" environment. WARNING: this will negate all recent changes to /// draft and can't be undone. You may want to save the draft to a version /// before calling this function. /// </summary> /// <param name="request">The request to send to the server.</param> /// <param name="headers">The initial metadata to send with the call. This parameter is optional.</param> /// <param name="deadline">An optional deadline for the call. The call will be cancelled if deadline is hit.</param> /// <param name="cancellationToken">An optional token for canceling the call.</param> /// <returns>The call object.</returns> public virtual grpc::AsyncUnaryCall <global::Google.Cloud.Dialogflow.V2.Environment> UpdateEnvironmentAsync(global::Google.Cloud.Dialogflow.V2.UpdateEnvironmentRequest request, grpc::Metadata headers = null, global::System.DateTime?deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) { return(UpdateEnvironmentAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken))); }
/// <summary> /// Updates the specified agent environment. /// /// This method allows you to deploy new agent versions into the environment. /// When an environment is pointed to a new agent version by setting /// `environment.agent_version`, the environment is temporarily set to the /// `LOADING` state. During that time, the environment keeps on serving the /// previous version of the agent. After the new agent version is done loading, /// the environment is set back to the `RUNNING` state. /// You can use "-" as Environment ID in environment name to update version /// in "draft" environment. WARNING: this will negate all recent changes to /// draft and can't be undone. You may want to save the draft to a version /// before calling this function. /// </summary> /// <param name="request">The request to send to the server.</param> /// <param name="options">The options for the call.</param> /// <returns>The call object.</returns> public virtual grpc::AsyncUnaryCall <global::Google.Cloud.Dialogflow.V2.Environment> UpdateEnvironmentAsync(global::Google.Cloud.Dialogflow.V2.UpdateEnvironmentRequest request, grpc::CallOptions options) { return(CallInvoker.AsyncUnaryCall(__Method_UpdateEnvironment, null, options, request)); }
/// <summary> /// Updates the specified agent environment. /// /// This method allows you to deploy new agent versions into the environment. /// When an environment is pointed to a new agent version by setting /// `environment.agent_version`, the environment is temporarily set to the /// `LOADING` state. During that time, the environment keeps on serving the /// previous version of the agent. After the new agent version is done loading, /// the environment is set back to the `RUNNING` state. /// You can use "-" as Environment ID in environment name to update version /// in "draft" environment. WARNING: this will negate all recent changes to /// draft and can't be undone. You may want to save the draft to a version /// before calling this function. /// </summary> /// <param name="request">The request received from the client.</param> /// <param name="context">The context of the server-side call handler being invoked.</param> /// <returns>The response to send back to the client (wrapped by a task).</returns> public virtual global::System.Threading.Tasks.Task <global::Google.Cloud.Dialogflow.V2.Environment> UpdateEnvironment(global::Google.Cloud.Dialogflow.V2.UpdateEnvironmentRequest request, grpc::ServerCallContext context) { throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, "")); }