// Update methods for each path node used in binding steps. private void Update_(global::ALWallet.Transactions obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_categories(obj.categories, phase); } } }
// Transactions_obj1_Bindings public void SetDataRoot(global::ALWallet.Transactions newDataRoot) { this.dataRoot = newDataRoot; }
// Transactions_obj1_Bindings public void SetDataRoot(global::ALWallet.Transactions newDataRoot) { this.dataRoot = newDataRoot; }