Example #1
0
        //TODO- check if the x,y axis of the plane will change whenever we call tryGetPlane
        //railPlaneSN-addRhinoObjSceneNode(draw on referece), curveOnObjRef-addRhinoObj(!=In3D)
        //drawPoint, strokeSN-addSceneNode, renderObjSN-updateSceneNode(Revolve or Curve2)
        public void resetVariables()
        {
            stroke_g     = new Geometry.GeometryStroke(ref mScene);
            currentState = State.READY;

            reducePoints = new List <Vector3>();

            targetPRhObjID = Guid.Empty;
            drawPoint      = null;
            snapPointSN    = null;
            projectP       = new Point3d();

            rhinoCurvePoints      = new List <Point3d>();
            rhinoCurve            = null;
            proj_plane            = new Plane();
            simplifiedCurvePoints = new List <Point3d>();
            simplifiedCurve       = null;
            editCurve             = null; //for extrude
            //curveOnObjRef = null;


            backgroundStart = false;
            displacement    = 0;
            dynamicBrep     = null;
            modelName       = "tprint";
            //dynamicRender = "none"; // need to save same as drawType and shapeType
            snapPointsList = new List <Point3d>();
            rayCastingObjs = new List <ObjRef>();


            toleranceMax = 100000;
            snapDistance = 40;
            isSnap       = false;
            shouldSnap   = false;

            moveControlerOrigin = new Point3d();
            movePlaneRef        = null;
            planeNormal         = new Rhino.Geometry.Vector3d();

            curvePlane    = new Plane();
            lastTranslate = 0.0f;
            d             = null;

            localListCurve  = mScene.iCurveList;
            oldCurveOnObjID = "";
            oldPlaneOrigin  = "";
            oldPlaneNormal  = "";
        }
Example #2
0
        public override void init()
        {
            resetVariables();

            //support undo function
            if (mScene != null && (afterCurveCount - beforeCurveCount) > 0)
            {
                if (mScene.iCurveList[mScene.iCurveList.Count - 1].GetUserString(CurveData.CurveOnObj.ToString()) != "")
                {
                    Guid   curveOnObjId  = new Guid(mScene.iCurveList[mScene.iCurveList.Count - 1].GetUserString(CurveData.CurveOnObj.ToString()));
                    ObjRef curveOnObjRef = new ObjRef(curveOnObjId);
                    if (curveOnObjRef.Object().Attributes.Name.Contains("railPlane") || curveOnObjRef.Object().Attributes.Name.Contains("MoveP"))
                    {
                        UtilOld.removeRhinoObject(ref mScene, curveOnObjRef.ObjectId);
                    }
                }
                mScene.iCurveList.RemoveAt(mScene.iCurveList.Count - 1);

                UtilOld.removeSceneNode(ref mScene, ref strokeSN);
                strokeSN = null;

                //need to clear stroke tprint SceneNode as well here
                if (renderObjSN != null)
                {
                    UtilOld.removeSceneNode(ref mScene, ref renderObjSN);
                    renderObjSN = null;
                }

                //Util.removeRhinoObject(ref mScene, curveOnObjRef.ObjectId);
                curveOnObjRef = null;


                if (railPlaneSN != null)
                {
                    UtilOld.removeRhinoObjectSceneNode(ref mScene, ref railPlaneSN);
                    railPlaneSN = null;
                }
            }


            if (drawnType != DrawnType.In3D && drawnType != DrawnType.None)
            {
                UtilOld.showLaser(ref mScene, true);
                //create and add referece planes to scene
                if (drawnType == DrawnType.Reference)
                {
                    Vector3        railPlaneNormal = UtilOld.RhinoToOpenTKVector(UtilOld.getVectorfromString(mScene.iCurveList[mScene.iCurveList.Count - 1].GetUserString(CurveData.PlaneNormal.ToString())));
                    OpenTK.Vector3 worldUpAxis     = new Vector3(0, 0, 1);
                    //trick to avoid cross product of 2 parallel vetors
                    if (railPlaneNormal.X == 0 && railPlaneNormal.Y == 0 && railPlaneNormal.Z == 1)
                    {
                        railPlaneNormal = new Vector3(0, 0.005f, 1);
                    }
                    Plane        railPlane      = new Plane(mScene.iCurveList[mScene.iCurveList.Count - 1].GetBoundingBox(true).Center, UtilOld.openTkToRhinoVector(Vector3.Cross(railPlaneNormal, worldUpAxis)));
                    float        planeSize      = 240;
                    PlaneSurface plane_surface2 = new PlaneSurface(railPlane, new Interval(-planeSize, planeSize), new Interval(-planeSize, planeSize));
                    Brep         railPlane2     = Brep.CreateFromSurface(plane_surface2);
                    Guid         railPlaneGuid  = UtilOld.addRhinoObjectSceneNode(ref mScene, ref railPlane2, ref railPlane_m, "railPlane", out railPlaneSN);
                }
                else if (drawnType == DrawnType.Plane)
                {
                    UtilOld.setPlaneAlpha(ref mScene, 0.4f);
                }

                //init rayCastingObjs
                Rhino.DocObjects.ObjectEnumeratorSettings settings = new Rhino.DocObjects.ObjectEnumeratorSettings();
                settings.ObjectTypeFilter = Rhino.DocObjects.ObjectType.Brep;
                foreach (Rhino.DocObjects.RhinoObject rhObj in mScene.rhinoDoc.Objects.GetObjectList(settings))
                {
                    bool b1 = (drawnType == DrawnType.Plane) && rhObj.Attributes.Name.Contains("plane");
                    bool b2 = (drawnType == DrawnType.Surface) && (rhObj.Attributes.Name.Contains("brepMesh") || rhObj.Attributes.Name.Contains("aprint") || rhObj.Attributes.Name.Contains("patchSurface"));
                    bool b3 = (drawnType == DrawnType.Reference) && rhObj.Attributes.Name.Contains("railPlane");

                    if (b1 || b2 || b3)
                    {
                        rayCastingObjs.Add(new ObjRef(rhObj.Id));
                    }
                }

                Geometry.Geometry geo = new Geometry.DrawPointMarker(new OpenTK.Vector3(0, 0, 0));
                Material.Material m   = new Material.SingleColorMaterial(1, 1, 1, 0);//TODO: teseting alpha working or not
                drawPoint = new SceneNode("drawPoint", ref geo, ref m);
                UtilOld.addSceneNode(ref mScene, ref drawPoint);
            }
            else
            {
                UtilOld.showLaser(ref mScene, false);
            }

            //generate snap points when we need to draw from the center of the shapes, drawnType could be DrawnType.Reference or DrawnType.In3D
            if (dynamicRender == "Extrude" || dynamicRender == "Sweep" || drawnType == DrawnType.Reference)
            {
                shouldSnap = true;
                ShapeType   shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile1Shape];
                Circle      circle;
                Rectangle3d rect;
                if (shapeType == ShapeType.Circle)
                {
                    if (mScene.iCurveList[mScene.iCurveList.Count - 1].TryGetCircle(out circle))
                    {
                        snapPointsList.Add(circle.Center);
                    }
                }
                else if (shapeType == ShapeType.Rect)
                {
                    Rhino.Geometry.Polyline polyline;
                    if (mScene.iCurveList[mScene.iCurveList.Count - 1].TryGetPolyline(out polyline))
                    {
                        rect = Rectangle3d.CreateFromPolyline(polyline);
                        snapPointsList.Add(rect.Center);
                    }
                }

                //visualize the snap points
                Geometry.Geometry geo = new Geometry.DrawPointMarker(new Vector3(0, 0, 0));
                Material.Material m   = new Material.SingleColorMaterial(0, 1, 0, 1);
                UtilOld.MarkPointVR(ref mScene, UtilOld.platformToVRPoint(ref mScene, UtilOld.RhinoToOpenTKPoint(snapPointsList[0])), ref geo, ref m, out snapPointSN);
            }

            d = new generateModel_Delegate(generateModel);
        }