Example #1
0
    // Use this for initialization
    void Start()
    {
        this.gameworld = GetComponent <gameworld>();

        motor = GetComponent(typeof(CharacterMotor)) as CharacterMotor;
        if (motor == null)
        {
            Debug.Log("Motor is null!!");
        }

        wait = false;
    }
	void Start () {		
		this.gameworld = GetComponent<gameworld> ();
	}