public async Task <IActionResult> Edit(int id, [Bind("Id,FirstName,LastName,Email,Dateaccountcreated,Displayname,UserAccountId,PhotoPath")] Users users) { if (id != users.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(users); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!UsersExists(users.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(users)); }
public async Task <IActionResult> Edit(int id, [Bind("Id,UserId,GameId,DatePurchased")] PurchasedGames purchasedGames) { if (id != purchasedGames.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(purchasedGames); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PurchasedGamesExists(purchasedGames.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["GameId"] = new SelectList(_context.Games, "Id", "Description", purchasedGames.GameId); ViewData["UserId"] = new SelectList(_context.Users, "Id", "Displayname", purchasedGames.UserId); return(View(purchasedGames)); }
public async Task <IActionResult> Edit(int id, [Bind("GametypeId,GameType1")] GameType gameType) { if (id != gameType.GametypeId) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(gameType); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameTypeExists(gameType.GametypeId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(gameType)); }
public async Task <IActionResult> Edit(int id, [Bind("Id,Name,Description,Releasedate,PlatFormId,GametypeId,PhotoCover")] Games games) { if (id != games.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(games); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GamesExists(games.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["GametypeId"] = new SelectList(_context.GameType, "GametypeId", "GameType1", games.GametypeId); ViewData["PlatFormId"] = new SelectList(_context.Platforms, "PlatformId", "Title", games.PlatFormId); return(View(games)); }
public async Task <IActionResult> Edit(int id, [Bind("PlatformId,Title")] Platforms platforms) { if (id != platforms.PlatformId) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(platforms); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PlatformsExists(platforms.PlatformId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(platforms)); }