void checkifdead() { if (transform.position.y <= cameraTrans.position.y - 6f && !isdead) { isdead = true; gamemanagerscript.gameover(); } }
public void updatelives(int currentlives) { img.sprite = lives[currentlives]; if (currentlives == 0) { gameover.gameObject.SetActive(true); returnkey.gameObject.SetActive(true); exitbutton.gameObject.SetActive(true); gm.gameover(); } }
void OnTriggerEnter2D(Collider2D col) { if (col.tag == "rotator") { transform.SetParent(col.transform); gamemanager.scoreupdate(); col.GetComponent <rotatorscript> ().speed += 10f; ispinned = true; } else if (col.tag == "pin") { gamemanager.gameover(); } }
void OnTriggerEnter(Collider col) { if (col.tag != "border") { Destroy(col.gameObject); Destroy(gameObject); Instantiate(explosion, transform.position, transform.rotation); control.addScore(10); } if (col.tag == "Player") { Instantiate(playerexplosion, col.transform.position, col.transform.rotation); control.gameover(); } }