Example #1
0
 // Use this for initialization
 void Start()
 {
     save           = GetComponent <Save>();
     bestScore.text = save.getint().ToString();
     game           = GetComponent <game_loop>();
     positionStart  = score.transform.position;
 }
Example #2
0
 void OnMouseOver()
 {
     if (Input.GetMouseButtonDown(0))
     {
         GameObject roleta;
         roleta = GameObject.Find("base");
         game_loop game = roleta.GetComponent <game_loop>();
         if (game != null)
         {
             game.playerMove(GetComponent <button>().Id);
         }
     }
 }
Example #3
0
 // Update is called once per frame
 void Update()
 {
     if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began)
     {
         ray = Camera.main.ScreenPointToRay(Input.GetTouch(0).position);
         if (Physics.Raycast(ray, out hit))
         {
             GameObject roleta;
             roleta = GameObject.Find("base");
             game_loop game = roleta.GetComponent <game_loop>();
             if (game != null)
             {
                 game.playerMove(hit.collider.GetComponent <button>().Id);
             }
         }
     }
 }