public static void requestControl(game.Vessel vessel, game.FlightControl c, Connection connection) { connection.stream.write("control"); vessel.serialize(connection.stream); c.serialize(connection.stream); connection.flush(); c.deserialize(connection.stream); }
public static void requestUpdate(game.Universe universe, game.Vessel vessel, Connection connection) { connection.stream.write("update"); universe.serialize(connection.stream); vessel.serialize(connection.stream); connection.flush(); }