Example #1
0
 /// <summary>
 /// Builds a functionCall object with no parameters
 /// </summary>
 /// <param name="function">The function name to be called</param>
 /// <returns>The serializeable functionCall object</returns>
 public eveobjects.functionCall build(string function)
 {
     this.function = new eveobjects.functionCall();
     eveobjects.functionCall.Builder builder = this.function.ToBuilder();
     builder.Name = function;
     return(builder.Build());
 }
Example #2
0
 /// <summary>
 /// Builds a functionCall object with no parameters
 /// </summary>
 /// <param name="function">The function name to be called</param>
 /// <returns>The serializeable functionCall object</returns>
 public eveobjects.functionCall build(string function)
 {
     this.function = new eveobjects.functionCall();
     eveobjects.functionCall.Builder builder = this.function.ToBuilder();
     builder.Name = function;
     return builder.Build();
 }
Example #3
0
 /// <summary>
 /// Builds a functionCall object with one parameter
 /// </summary>
 /// <param name="function">The function name to be called</param>
 /// <param name="arg">The parameter to pass with the functionCall object</param>
 /// <returns>The serializeable functionCall object</returns>
 public eveobjects.functionCall build(string function, string arg)
 {
     this.function = new eveobjects.functionCall();
     eveobjects.functionCall.Builder builder = this.function.ToBuilder();
     builder.Name         = function;
     builder.Strparameter = arg;
     return(builder.Build());
 }
Example #4
0
 /// <summary>
 /// Builds a functionCall object with one parameter
 /// </summary>
 /// <param name="function">The function name to be called</param>
 /// <param name="arg">The parameter to pass with the functionCall object</param>
 /// <returns>The serializeable functionCall object</returns>
 public eveobjects.functionCall build(string function, string arg)
 {
     this.function = new eveobjects.functionCall();
     eveobjects.functionCall.Builder builder = this.function.ToBuilder();
     builder.Name = function;
     builder.Strparameter = arg;
     return builder.Build();
 }
Example #5
0
        /// <summary>
        /// Builds a functionCall object with a variable argument list
        /// </summary>
        /// <param name="function">The function name to be called</param>
        /// <param name="arguments">A List of Strings containing the parameters to pass with the functionCall object</param>
        /// <returns>The serializeable functionCall object</returns>
        public eveobjects.functionCall build(string function, List<string> arguments)
        {
            this.function = new eveobjects.functionCall();
            eveobjects.functionCall.Builder builder = this.function.ToBuilder();
            builder.Name = function;

            for (int i = 0; i < arguments.Count; i++)
            {
                builder.Strparameter = builder.Strparameter += arguments[i] + ";";
            }

            builder.Strparameter = builder.Strparameter.Substring(0, builder.Strparameter.Length - 1);

            return builder.Build();
        }
Example #6
0
        /// <summary>
        /// Builds a functionCall object with a variable argument list
        /// </summary>
        /// <param name="function">The function name to be called</param>
        /// <param name="arguments">A List of Strings containing the parameters to pass with the functionCall object</param>
        /// <returns>The serializeable functionCall object</returns>
        public eveobjects.functionCall build(string function, List <string> arguments)
        {
            this.function = new eveobjects.functionCall();
            eveobjects.functionCall.Builder builder = this.function.ToBuilder();
            builder.Name = function;


            for (int i = 0; i < arguments.Count; i++)
            {
                builder.Strparameter = builder.Strparameter += arguments[i] + ";";
            }

            builder.Strparameter = builder.Strparameter.Substring(0, builder.Strparameter.Length - 1);

            return(builder.Build());
        }
Example #7
0
        /// <summary>
        /// Calls functions on Black
        /// </summary>
        /// <param name="fcall">The functionCall object representing the function to be called</param>
        /// <returns>The byte representation of the Response object</returns>
        public byte[] pipeClient(eveobjects.functionCall fcall)
        {
            lock (this)
            {
                //Console.WriteLine("Connecting to pipe");


                uint   bread;
                uint   bsent;
                byte[] buf = new byte[20000];

                NativeOverlapped n = new NativeOverlapped();



                //Console.WriteLine("Writing to server");

                if (!WriteFile(npipe, fcall.ToByteArray(), (uint)fcall.SerializedSize, out bsent, ref n))
                {
                    Console.WriteLine(Marshal.GetLastWin32Error());
                    Console.WriteLine(pipeName);
                    Console.WriteLine("Error writing the named pipe\n");
                    //return null;
                }

                byte[] recvdata = new byte[500];

                //Console.WriteLine("Reading from server");


                ReadFile(npipe, buf, 20000, out bread, IntPtr.Zero);

                byte[] tempbuf = new byte[bread];


                for (int i = 0; i < bread; i++)
                {
                    tempbuf[i] = buf[i];
                }

                buf = tempbuf;


                return(buf);
            }
        }