Example #1
0
        public static Vector2 m00006a(enum034 p0, float p1, float p2)
        {
            Vector2 zero = Vector2.Zero;
            enum034 enum2 = p0;
            if (enum2 <= enum034.f00004a)
            {
                switch (enum2)
                {
                    case enum034.f000026:
                    case (enum034.f000047 | enum034.f000026):
                        return zero;

                    case enum034.f000047:
                        zero.X = p1 / 2f;
                        return zero;

                    case enum034.f000048:
                        zero.X = p1;
                        return zero;

                    case enum034.f000049:
                        zero.Y = p2 / 2f;
                        return zero;

                    case enum034.f00004a:
                        zero.X = p1 / 2f;
                        zero.Y = p2 / 2f;
                        return zero;
                }
                return zero;
            }
            if (enum2 <= enum034.f00004c)
            {
                if (enum2 != enum034.f00004b)
                {
                    if (enum2 == enum034.f00004c)
                    {
                        zero.Y = p2;
                    }
                    return zero;
                }
                zero.X = p1;
                zero.Y = p2 / 2f;
                return zero;
            }
            switch (enum2)
            {
                case enum034.f00004d:
                    zero.X = p1 / 2f;
                    zero.Y = p2;
                    return zero;

                case enum034.f00004e:
                    zero.X = p1;
                    zero.Y = p2;
                    return zero;
            }
            return zero;
        }
Example #2
0
 public void m000069(enum034 p0)
 {
     if (this.m000064() != null)
     {
         this.m00002b(m00006a(p0, (float) this.m000064().Width, (float) this.m000064().Height));
     }
 }