public static Vector2 m00006a(enum034 p0, float p1, float p2) { Vector2 zero = Vector2.Zero; enum034 enum2 = p0; if (enum2 <= enum034.f00004a) { switch (enum2) { case enum034.f000026: case (enum034.f000047 | enum034.f000026): return zero; case enum034.f000047: zero.X = p1 / 2f; return zero; case enum034.f000048: zero.X = p1; return zero; case enum034.f000049: zero.Y = p2 / 2f; return zero; case enum034.f00004a: zero.X = p1 / 2f; zero.Y = p2 / 2f; return zero; } return zero; } if (enum2 <= enum034.f00004c) { if (enum2 != enum034.f00004b) { if (enum2 == enum034.f00004c) { zero.Y = p2; } return zero; } zero.X = p1; zero.Y = p2 / 2f; return zero; } switch (enum2) { case enum034.f00004d: zero.X = p1 / 2f; zero.Y = p2; return zero; case enum034.f00004e: zero.X = p1; zero.Y = p2; return zero; } return zero; }
public void m000069(enum034 p0) { if (this.m000064() != null) { this.m00002b(m00006a(p0, (float) this.m000064().Width, (float) this.m000064().Height)); } }