public void RequestResource(string name, AssetBundleLoader.OnLoadAllBundle callback, enResourceLoadMode loadMode = enResourceLoadMode.Sync, enResourceLoadCache loadCache = enResourceLoadCache.NormalLoad, enResourceLoadMethod loadMethod = enResourceLoadMethod.LoadFromFile, object userdata = null) { CurrentResourceModule.RequestResource(name, callback, loadMode, loadCache, loadMethod, userdata); }
public ResourceLoadInfo(string assetName, string assetBundleName, enResourceLoadCache resourceLoadCache, enResourceLoadMode resourceLoadMode, enResourceLoadMethod resourceLoadMethod) { this.assetName = assetName; this.assetBundleName = assetBundleName; this.resourceLoadMode = resourceLoadMode; this.resourceLoadMethod = resourceLoadMethod; this.resourceLoadCache = resourceLoadCache; }
protected override void RealRequestResource(string name, AssetBundleLoader.OnLoadAllBundle callback, enResourceLoadMode loadMode = enResourceLoadMode.Sync, enResourceLoadCache loadCache = enResourceLoadCache.NormalLoad, enResourceLoadMethod loadMethod = enResourceLoadMethod.LoadFromFile, object userData = null) { if (AllLoadedResourceInfos[enResourceLoadCache.NormalLoad].ContainsKey(name)) { callback(AllLoadedResourceInfos[enResourceLoadCache.NormalLoad][name], userData); if (loadCache > enResourceLoadCache.NormalLoad) { ChangeResourceInfoLoadType(name, enResourceLoadCache.NormalLoad, loadCache); } } else if (AllLoadedResourceInfos[enResourceLoadCache.Preload].ContainsKey(name)) { callback(AllLoadedResourceInfos[enResourceLoadCache.Preload][name], userData); if (loadCache > enResourceLoadCache.Preload) { ChangeResourceInfoLoadType(name, enResourceLoadCache.Preload, loadCache); } } else if (AllLoadedResourceInfos[enResourceLoadCache.PermanentLoad].ContainsKey(name)) { callback(AllLoadedResourceInfos[enResourceLoadCache.PermanentLoad][name], userData); } else { AssetBundleLoader assetBundleLoader = null; if (AssetBundleLoaders.ContainsKey(name)) { assetBundleLoader = AssetBundleLoaders[name]; assetBundleLoader.UserData = userData; assetBundleLoader.LoadCache = loadCache; assetBundleLoader.LoadMode = loadMode; assetBundleLoader.LoadMethod = loadMethod; assetBundleLoader.OnLoadAllBundleAction += callback; assetBundleLoader.OnLoadSelfBundleAction = OnLoadSelfBundleAction; if (loadMode == enResourceLoadMode.Sync) { assetBundleLoader.LoadState = enLoadState.None; assetBundleLoader.StartLoadBundle(); } } else { assetBundleLoader = CreateAssetBundleLoader(name); assetBundleLoader.LoadMethod = loadMethod; assetBundleLoader.UserData = userData; assetBundleLoader.LoadCache = loadCache; assetBundleLoader.LoadMode = loadMode; assetBundleLoader.OnLoadAllBundleAction = callback; assetBundleLoader.OnLoadSelfBundleAction = OnLoadSelfBundleAction; AssetBundleLoaders.Add(name, assetBundleLoader); assetBundleLoader.StartLoadBundle(); } } }
public AssetDatabaseLoader() { AssetBundleName = String.Empty; OnLoadSelfBundleAction = null; OnLoadAllBundleAction = null; LoadMethod = enResourceLoadMethod.LoadFromFile; LoadState = enLoadState.None; LoadMode = enResourceLoadMode.Sync; BundleInfo = null; }
public void Reset() { AssetBundleName = String.Empty; OnLoadAllBundleAction = null; OnLoadSelfBundleAction = null; LoadMode = enResourceLoadMode.Sync; LoadCache = enResourceLoadCache.NormalLoad; LoadMethod = enResourceLoadMethod.LoadFromFile; BundleInfo = null; UserData = null; }
public void RequestResource(string name, AssetBundleLoader.OnLoadAllBundle callback, enResourceLoadMode loadMode = enResourceLoadMode.Sync, enResourceLoadCache loadCache = enResourceLoadCache.NormalLoad, enResourceLoadMethod loadMethod = enResourceLoadMethod.LoadFromFile, object userData = null) { if (ResourceWhiteList.Contains(name)) { loadCache = enResourceLoadCache.Preload; } RealRequestResource(name, callback, loadMode, loadCache, loadMethod, userData); }
protected abstract void RealRequestResource(string name, AssetBundleLoader.OnLoadAllBundle callback, enResourceLoadMode loadMode = enResourceLoadMode.Sync, enResourceLoadCache loadCache = enResourceLoadCache.NormalLoad, enResourceLoadMethod loadMethod = enResourceLoadMethod.LoadFromFile, object userData = null);