/// <summary> /// 진행중, 성공, 대성공 카드 생성할때. /// </summary> public void SetCard(int iPanelDepth) { m_enDispatchCardType = enDispatchCardType.Dispatching; m_iPanelDepth = iPanelDepth; if (m_SlotDispatch != null) { m_SlotDispatch.SetActive(true); } if (m_SlotEmpty != null) { m_SlotEmpty.SetActive(false); } if (m_SuccessObj != null) { m_SuccessObj.SetActive(false); } if (_BigSuccessObj != null) { _BigSuccessObj.SetActive(false); } m_ImmediatelyCompleteLabel.text = StringTableManager.GetData(6725); // 6725 즉시 완료 SetDispatchInfo(); }
/// <summary> /// 빈 카드 생성할때. /// </summary> /// <param name="del"></param> public void SetCard(OnClickCard evt) { m_enDispatchCardType = enDispatchCardType.Empty; DestroyCreatureIcon(); if (m_SlotEmpty != null) { m_SlotEmpty.SetActive(true); m_SlotEmptyLabel.text = StringTableManager.GetData(6724); // 터치하여\n임무 시작. if (OnClickCardEvent != null) { OnClickCardEvent = null; } OnClickCardEvent = evt; UIEventListener.Get(m_SlotEmpty).onClick = OnClickEmptyCard; } if (m_SlotDispatch != null) { m_SlotDispatch.SetActive(false); } if (m_SuccessObj != null) { m_SuccessObj.SetActive(false); } if (_BigSuccessObj != null) { _BigSuccessObj.SetActive(false); } }