public override void Select(int tmp_button) { e_button button = (e_button)tmp_button; if (MusicManager.WebGLBuildSupport) { MusicManager.PostEvent("Main_Menu_UI_Validate"); } else { #if !UNITY_WEBGL AkSoundEngine.PostEvent("Main_Menu_UI_Validate", music); #endif } if (button == e_button.NEWGAME) { StartCoroutine(LoadYourAsyncScene("MainGame")); if (MusicManager.WebGLBuildSupport) { MusicManager.PostEvent("Music_Menu_Stop"); MusicManager.PostEvent("Music_Stop"); MusicManager.PostEvent("Music_Play"); } else { #if !UNITY_WEBGL AkSoundEngine.PostEvent("Music_Menu_Stop", music); AkSoundEngine.PostEvent("Music_Stop", music); AkSoundEngine.PostEvent("Music_Play", music); #endif } } if (button == e_button.HIGHSCORE) { StartCoroutine(LoadYourAsyncScene("Menu/HighScore")); } if (button == e_button.OPTIONS) { StartCoroutine(LoadYourAsyncScene("Menu/Options")); } if (button == e_button.CREDITS) { StartCoroutine(LoadYourAsyncScene("Menu/Credits")); } if (button == e_button.QUITGAME) { Application.Quit(); } }
public override void Select(int tmp_button) { e_button button = (e_button)tmp_button; if (button == e_button.INVERT) { if (MusicManager.WebGLBuildSupport) { MusicManager.PostEvent("Main_Menu_UI_Validate"); } else { #if !UNITY_WEBGL AkSoundEngine.PostEvent("Main_Menu_UI_Validate", music); #endif } if (manager.invertYaxis == 1) { ButtonsClass.EnableButton((int)e_button.INVERT); manager.invertYaxis = -1; } else { ButtonsClass.DisableButton((int)e_button.INVERT); manager.invertYaxis = 1; } } if (button == e_button.CONTROLS) { if (MusicManager.WebGLBuildSupport) { MusicManager.PostEvent("Main_Menu_UI_Validate"); } else { #if !UNITY_WEBGL AkSoundEngine.PostEvent("Main_Menu_UI_Validate", music); #endif } StartCoroutine(LoadYourAsyncScene("Menu/Controls")); } }