private string getStringRepresentationOfSquareType(eSquareType i_SquareType) { string result = null; switch (i_SquareType) { case eSquareType.Empty: result = string.Empty; break; case eSquareType.Player1King: result = k_Player1KingSymbol.ToString(); break; case eSquareType.Player1RegularPiece: result = k_Player1RegularPieceSymbol.ToString(); break; case eSquareType.Player2King: result = k_Player2KingSymbol.ToString(); break; case eSquareType.Player2RegularPiece: result = k_Player2RegularPieceSymbol.ToString(); break; default: break; } return(result); }
public static string ToStringSqureType(eSquareType i_Type) { string squareTypeString = string.Empty; switch (i_Type) { case eSquareType.None: squareTypeString = " "; break; case eSquareType.K: squareTypeString = " K "; break; case eSquareType.O: squareTypeString = " O "; break; case eSquareType.X: squareTypeString = " X "; break; case eSquareType.U: squareTypeString = " U "; break; } return(squareTypeString); }
public static string ToStringSqureType(eSquareType i_Type) { string squareTypeString = ""; switch (i_Type) { case (eSquareType.None): squareTypeString = " "; break; case (eSquareType.K): squareTypeString = " K "; break; case (eSquareType.O): squareTypeString = " O "; break; case (eSquareType.X): squareTypeString = " X "; break; case (eSquareType.U): squareTypeString = " U "; break; } return(squareTypeString); }
public Player(string i_name, ePlayerType i_TypeOfPlayer, int i_Score, eSquareType i_PieceSymbol, eSquareType i_KingSymbol, bool i_MovesDown) { this.m_Name = i_name; this.m_Score = i_Score; this.m_TypeOfPlayer = i_TypeOfPlayer; this.m_PieceSymbol = i_PieceSymbol; this.m_KingSymbol = i_KingSymbol; this.m_MovesDown = i_MovesDown; }
public List <CheckersMove> GetLegalMoves(Player i_Player) { eSquareType playerPieceSymbol = i_Player.PieceSymbol; eSquareType playerKingSymbol = i_Player.KingSymbol; List <CheckersMove> listOfMoves = new List <CheckersMove>(); listOfMoves = getLegalEatMoves(i_Player); bool playerCanMakeAJump = listOfMoves.Count > 0; if (!playerCanMakeAJump) { listOfMoves = getValidMovesThatAreNotEatMoves(i_Player); } if (listOfMoves.Count() == 0) { listOfMoves = null; } return(listOfMoves); }
private List <CheckersMove> getValidMovesThatAreNotEatMoves(Player i_Player) { eSquareType playerPieceSymbol = i_Player.PieceSymbol; eSquareType playerKingSymbol = i_Player.KingSymbol; List <CheckersMove> listOfMoves = new List <CheckersMove>(); for (int row = 0; row < r_BoardSize; row++) { for (int col = 0; col < r_BoardSize; col++) { if (r_Board[row, col] == playerPieceSymbol || r_Board[row, col] == playerKingSymbol) { if (checkRegularMove(i_Player, row, col, row + 1, col - 1)) { listOfMoves.Add(new CheckersMove(row, col, row + 1, col - 1)); } if (checkRegularMove(i_Player, row, col, row - 1, col - 1)) { listOfMoves.Add(new CheckersMove(row, col, row - 1, col - 1)); } if (checkRegularMove(i_Player, row, col, row + 1, col + 1)) { listOfMoves.Add(new CheckersMove(row, col, row + 1, col + 1)); } if (checkRegularMove(i_Player, row, col, row - 1, col + 1)) { listOfMoves.Add(new CheckersMove(row, col, row - 1, col + 1)); } } } } return(listOfMoves); }
private List <CheckersMove> getLegalEatMoves(Player i_Player) { eSquareType playerPieceSymbol = i_Player.PieceSymbol; eSquareType playerKingSymbol = i_Player.KingSymbol; List <CheckersMove> listOfEatMoves = new List <CheckersMove>(); for (int row = 0; row < r_BoardSize; row++) { for (int col = 0; col < r_BoardSize; col++) { if (r_Board[row, col] == i_Player.PieceSymbol || r_Board[row, col] == i_Player.KingSymbol) { if (canEat(i_Player, row, col, row + 1, col + 1, row + 2, col + 2)) { listOfEatMoves.Add(new CheckersMove(row, col, row + 2, col + 2)); } if (canEat(i_Player, row, col, row + 1, col - 1, row + 2, col - 2)) { listOfEatMoves.Add(new CheckersMove(row, col, row + 2, col - 2)); } if (canEat(i_Player, row, col, row - 1, col - 1, row - 2, col - 2)) { listOfEatMoves.Add(new CheckersMove(row, col, row - 2, col - 2)); } if (canEat(i_Player, row, col, row - 1, col + 1, row - 2, col + 2)) { listOfEatMoves.Add(new CheckersMove(row, col, row - 2, col + 2)); } } } } return(listOfEatMoves); }
private void panel1_MouseDown(object sender, MouseEventArgs e) { eSquareType result = gb.PlayThisSquare(e.Location); }
public Square(eSquareType i_Type, int i_Row, int i_Column) { this.m_Type = i_Type; this.m_Row = i_Row; this.m_Column = i_Column; }
// $G$ CSS-013 (-1) Input parameters names should start with i_PascaleCase. internal Square(eSquareType type, int m_Row, int m_Column) { this.m_Type = type; this.r_Row = m_Row; this.r_Column = m_Column; }