public PieceGui(ePieceSymbol i_PieceSymbol, Square i_ParentSquare) { m_PieceSymbol = i_PieceSymbol; m_ParentSquare = i_ParentSquare; Parent = i_ParentSquare; initializeComponent(); }
private void setPieceSymbol(ePieceSymbol i_PieceSymbol) { m_PieceSymbol = i_PieceSymbol; switch (m_PieceSymbol) { case ePieceSymbol.Player1Regular: Image = r_Player1Regular; break; case ePieceSymbol.Player1King: Image = r_Player1King; break; case ePieceSymbol.Player2Regular: Image = r_Player2Regular; break; case ePieceSymbol.Player2King: Image = r_Player2King; break; } }