Example #1
0
 public OneMinusCosineProfile gustProfile; ///<- The gust shape (profile) data for this gust.
 public OneMinusCosineGust()               ///<- Constructor.
 {
     vWind       = Vector3D.Zero;
     gustFrame   = eGustFrame.gfLocal;
     magnitude   = 1.0;
     gustProfile = new OneMinusCosineProfile();
 }
Example #2
0
 /** Specifies the frame that the gust direction vector components are specified in. The
  *  body frame is defined with the X direction forward, and the Y direction positive out
  *  the right wing. The wind frame is defined with the X axis pointing into the velocity
  *  vector, the Z axis perpendicular to the X axis, in the aircraft XZ plane, and the Y
  *  axis completing the system. The local axis is a navigational frame with X pointing north,
  *  Y pointing east, and Z pointing down. This is a locally vertical, locally horizontal
  *  frame, with the XY plane tangent to the geocentric surface. */
 public virtual void GustFrame(eGustFrame gFrame)
 {
     oneMinusCosineGust.gustFrame = gFrame;
 }