Example #1
0
 public void ChangeShowMode()
 {
     _State = eDeckManagerState.ShowMode;
     sc.ResetPosition();
     gr_Havecards.gameObject.SetActive(true);
     gr_Havecards.Reposition();
     tr_selectmode.gameObject.SetActive(false);
 }
Example #2
0
 public void ChangeUnitEquipMode(BattleUnitData _Unitdata)
 {
     _State = eDeckManagerState.Equipmode;
     sc.ResetPosition();
     gr_Havecards.gameObject.SetActive(false);
     tr_selectmode.gameObject.SetActive(true);
     selectedSlot.SetData(_Unitdata, eUnitSlotType.SelectTargetSlot);
     selectedSlot.IsFreeze = true;
 }