/// Basic constructor.
 public e2dTerrainSceneEditor(e2dTerrainEditor inspector)
 {
     mInspector = inspector;
     mCursorPosition = Vector3.zero;
     mMouseDragged = false;
     mShiftPressed = false;
     mControlPressed = false;
     mShiftAndControlPressed = false;
     mRebuildDataOnMouseUp = false;
 }
Example #2
0
 /// Basic constructor.
 public e2dTerrainSceneEditor(e2dTerrainEditor inspector)
 {
     mInspector              = inspector;
     mCursorPosition         = Vector3.zero;
     mMouseDragged           = false;
     mShiftPressed           = false;
     mControlPressed         = false;
     mShiftAndControlPressed = false;
     mRebuildDataOnMouseUp   = false;
 }