private void button1_Click(object sender, EventArgs e) { PainterDialog painterDialog = new PainterDialog(); distributionStyle dStyle = distributionStyle.Uniform; int pointNum = 10000; RandomPositionSet_InFixedDistribution randomPositionSet = new RandomPositionSet_InFixedDistribution(pointNum, dStyle); //new ConfiguratedByForm(randomPositionSet); randomPositionSet.ConfiguratedByGUI(); randomPositionSet.Produce(); painterDialog.Clear(); painterDialog.DrawPositionSet(randomPositionSet); }
public RandomPositionSet_InFixedDistribution3D(int pointNum, distributionStyle dStyle) { this.pointNum = pointNum; this.DistributionStyle = dStyle; Produce(); }