protected static RunStatus hideBox(GameObject hero) { playerScript ps = hero.GetComponent <playerScript>(); var dialogBox = ps.dialogBox; dialogBoxScript dial = dialogBox.GetComponent <dialogBoxScript>(); dial.show(false); Text t = dialogBox.GetComponentInChildren <Text>(); t.text = ""; return(RunStatus.Success); }
protected static RunStatus talk(GameObject hero, string text) { playerScript ps = hero.GetComponent <playerScript>(); var dialogBox = ps.dialogBox; dialogBoxScript dial = dialogBox.GetComponent <dialogBoxScript>(); dial.show(true); Debug.Log("Talk"); Text t = dialogBox.GetComponentInChildren <Text>(); t.text = text; //dial.show(false); return(RunStatus.Success); }