// Use this for initialization void Awake () { mtc = this; rm = GetComponent<dfRadialMenu>(); myControl = GetComponent<dfControl>(); cb = transform.parent.GetComponentInChildren<closeButton>(); }
void OnEnable () { bm = FindObjectOfType<BehaviorManager>(); tween = GetComponent<dfTweenFloat>(); rm = GetComponent<dfRadialMenu>(); myControl = GetComponent<dfControl>(); oColor = myControl.Color; mainCamera = Camera.main; manager = FindObjectOfType<dfGUIManager>(); }
public void OnEnable() { if( sprite == null ) sprite = GetComponent<dfSprite>(); if( menu == null ) menu = GetComponent<dfRadialMenu>(); sprite.SpriteName = menu.IsOpen ? OnSprite : OffSprite; menu.MenuOpened += OnMenuOpened; menu.MenuClosed += OnMenuClosed; }
public void OnEnable() { if (sprite == null) { sprite = GetComponent <dfSprite>(); } if (menu == null) { menu = GetComponent <dfRadialMenu>(); } sprite.SpriteName = menu.IsOpen ? OnSprite : OffSprite; menu.MenuOpened += OnMenuOpened; menu.MenuClosed += OnMenuClosed; }
public void OnMenuClosed(dfRadialMenu menu) { sprite.SpriteName = OffSprite; }
public void OnMenuOpened(dfRadialMenu menu) { sprite.SpriteName = OnSprite; }
public void OnMenuOpened( dfRadialMenu menu ) { sprite.SpriteName = OnSprite; }
public void OnMenuClosed( dfRadialMenu menu ) { sprite.SpriteName = OffSprite; }