/// <summary> /// Event-bindable wrapper around Direction and Play members to /// start playing the animation in the reverse direction /// </summary> public void PlayReverse() { this.playDirection = dfPlayDirection.Reverse; this.Play(); }
/// <summary> /// Event-bindable wrapper around Direction and Play members to /// start playing the animation in the forward direction /// </summary> public void PlayForward() { this.playDirection = dfPlayDirection.Forward; this.Play(); }