Example #1
0
 internal void PlayDead(dead k)
 {
     sourceNarrator.clip = clipsNar[(int)k];
     sourceNarrator.Play();
     sourcePlayer.clip = clipsPlayer[(int)k];
     sourcePlayer.Play();
 }
Example #2
0
 //0 Defib		OK
 //1 Poison		OK
 //2 Rayon X		OK
 //3 Perf		OK
 //4 Cape		OK
 //5 Ascenseur
 //6 Lit			OK
 public void Dead(dead k)
 {
     Debug.Log(k);
     show.AddScore();
     anim.SetTrigger("Death");
     soundPlayer.PlayDead(k);
 }
Example #3
0
 // Use this for initialization
 void Start()
 {
     enemy = GameObject.Find("enemy");
     d     = enemy.GetComponent <dead>();
 }
Example #4
0
 void Start()
 {
     dd = GameObject.FindGameObjectWithTag("Player").GetComponent <dead>();
 }
Example #5
0
 //public playerdead pd;
 // Use this for initialization
 void Start()
 {
     //enemy = GameObject.Find("enemy");
     //Debug.Log("www");
     d = enemy.GetComponent <dead>();
 }