Example #1
0
    public buttonScript clrload;//tambahkansendiri warnanya

    private void Start()
    {
        clrred  = GameObject.Find("red").GetComponent(typeof(buttonScript)) as buttonScript;
        clrsave = GameObject.Find("save").GetComponent(typeof(buttonScript)) as buttonScript;
        clrload = GameObject.Find("load").GetComponent(typeof(buttonScript)) as buttonScript;
        names   = GameObject.Find("dataobjek").GetComponent(typeof(dataobjek)) as dataobjek;
    }
Example #2
0
    public static void SaveObjek(objek obj, dataobjek dataobj)//parameter ditambahkan
    {
        BinaryFormatter formatter = new BinaryFormatter();
        string          path      = Application.persistentDataPath + "/player.fun";
        FileStream      stream    = new FileStream(path, FileMode.Create);
        objekdata       data      = new objekdata(obj, dataobj); // dirubah

        formatter.Serialize(stream, data);
        stream.Close();
    }
Example #3
0
 public string names;                           //ditambahkan
 public objekdata(objek obj, dataobjek dataobj) //[arameter ditambahkan
 {
     r = obj.r;
     g = obj.g;
     b = obj.b;
     x = obj.transform.localScale.x;
     y = obj.transform.localScale.z;
     z = obj.transform.localScale.z;
     foreach (string str in dataobj.name)//penyimpanan data dari array list dataobjek.cs
     {
         names += str;
     }
 }