void Start() { coins.GetComponent <TextMesh>().text = PlayerData.totalcoins.ToString(); statsdisplay = stats.GetComponent <csStatsDisplay>(); UpdatePlayerView(); menus = new List <GameObject>(); menus.Add(itemblockhl); menus.Add(storemenu); }
void Start() { playerstats = GameObject.Find("Stats"); statsdisplay = playerstats.GetComponent <csStatsDisplay>(); }