void Start() { player = GameObject.FindGameObjectWithTag("Player"); UIManager = GameObject.Find("UIManager"); targetingManager = GameObject.Find("TargetingSystem").GetComponent <TargetingManager>(); playerCam = GameObject.Find("PlayerCamPos").GetComponent <csPlayerCamManager>(); }
// Use this for initialization void Start() { UIManager = GameObject.Find("UIManager"); playerCam = GameObject.Find("PlayerCamPos").GetComponent <csPlayerCamManager>(); }