static public string getCreatureTypeString(creatureListEnum type)
    {
        switch (type)
        {
        case creatureListEnum.Anomalocaris:
            return("Anomalocaris");

        case creatureListEnum.Aysheaia:
            return("Aysheaia");

        case creatureListEnum.Hallucigenia:
            return("Hallucigenia");

        case creatureListEnum.Opabinia:
            return("Opabinia");

        case creatureListEnum.Trilobite:
            return("Trilobite");

        case creatureListEnum.Amoeba:
            return("Amoeba");

        case creatureListEnum.Worm:
            return("Worm");

        case creatureListEnum.Midstage1:
            return("Midstage1");

        case creatureListEnum.Midstage2:
            return("Midstage2");

        case creatureListEnum.Midstage3:
            return("Midstage3");

        case creatureListEnum.Plankton1:
            return("Plankton1");

        case creatureListEnum.Plankton2:
            return("Plankton2");

        case creatureListEnum.Plankton3:
            return("Plankton3");

        case creatureListEnum.Plankton4:
            return("Plankton4");

        case creatureListEnum.Plankton5:
            return("Plankton5");

        case creatureListEnum.Plankton6:
            return("Plankton6");

        default: return("");
        }
    }
 void createCreatureEventDebug(creatureListEnum type)
 {
     Debug.Log("Spawn a dude! (" + getCreatureTypeString(type) + ")");
 }