static void commands_ConnectedClientAnswerReceived(commands.connectedClient data) { if (autoForceLoad) { Console.WriteLine("Force load project " + projectName + " on device: " + data.deviceName + " with ID hash: " + data.IDHash + "."); commands.sendForceLoadProjectOnClients(new List <string> { data.IDHash }, gameName, projectName); } }
static void commands_ConnectedClientAnswerReceived(commands.connectedClient data) { }