Example #1
0
        public void ServerCmddismountVehicle(coGameConnection client)
        {
            coPlayer  player    = client["player"];
            coVehicle car       = player.getControlObject();
            coPlayer  passenger = car.getMountNodeObject(0);

            ((coSimDataBlock)passenger.getDataBlock()).call("doDismount", passenger, true.AsString());
            client.setControlObject(player);
        }
 public int VehicleDataFindEmptySeat(coVehicleData thisobj, coVehicle vehicle, coPlayer player)
 {
     for (int i = 0; i < thisobj["numMountPoints"].AsInt(); i++)
     {
         int node = vehicle.getMountNodeObject(i);
         if (node != 0)
         {
             return(i);
         }
     }
     return(-1);
 }
 public void VehicleDataOnRemove(coVehicleData thisobj, coVehicle obj)
 {
     // if there are passengers/driver, kick them out
     for (int i = 0; i < ((coVehicleData)obj.getDataBlock())["numMountPoints"].AsInt(); i++)
     {
         coPlayer passenger = obj.getMountNodeObject(i);
         if (passenger != "0")
         {
             passenger.call("doDismount", true.AsString());
         }
     }
 }
Example #4
0
        public bool PlayerIsPilot(coPlayer player)
        {
            coVehicle vehicle = player.getObjectMount();

            if (vehicle.isObject())
            {
                if (vehicle.getMountNodeObject(0) == player)
                {
                    return(true);
                }
            }

            return(false);
        }
 public int VehicleDataSwitchSeats(coVehicleData thisobj, coVehicle vehicle, coPlayer player)
 {
     for (int i = 0; i < thisobj["numMountPoints"].AsInt(); i++)
     {
         int node = vehicle.getMountNodeObject(i);
         if (node == player || node > 0)
         {
             continue;
         }
         if (node == 0)
         {
             return(i);
         }
     }
     return(-1);
 }