public void PlayGuiOnSleep(string thisobj) { coGuiCanvas canvas = "canvas"; if (canvas.isObject()) { canvas.popDialog("MainChatHud"); } (( coActionMap)"moveMap").pop(); }
public void PlayGuiclearHud(coGameTSCtrl thisobj) { coGuiCanvas canvas = "canvas"; if (canvas.isObject()) { canvas.popDialog("MainChatHud"); } while (thisobj.getCount() > 0) { thisobj.getObject(0).delete(); } }
public void GuiCanvaspopDialog(coGuiCanvas thisobj, string ctrl) { thisobj.popDialog(ctrl); GuiCanvascheckCursor(thisobj); }