private void Canvas3D_DrawGame() { if (frame != null) { frame.Draw(); } if (control == null) { control = new clsControl(); return; } control.Draw();//添加Kinect }
private void Canvas3D_DrawGame() { if (frame != null) { frame.Draw(); } if (control == null) { control = new clsControl(); return; } control.Draw();//添加Kinect }