void Awake() { player = transform.parent.GetComponent <clipPlayerComplex>(); Color c = Color.HSVToRGB(298 / 400f, 84 / 255f, .01f); scrubIndicator.GetComponent <Renderer>().material.SetColor("_TintColor", c); }
public override void Awake() { base.Awake(); player = GetComponent <clipPlayerComplex>(); }