Example #1
0
	// Use this for initialization
	void Awake () {
		charModel = charCard.GetComponent<charModel>();
		flipper = charCard.GetComponent<charFlipper> ();
	}
Example #2
0
	public float duration = 0.5f;	// flip duration

	void Awake() {
		spriteRenderer = GetComponent<SpriteRenderer> ();
		chModel = GetComponent<charModel> ();
	}