static channel_data_v1[] CreateChannels() { var channels = new channel_data_v1[4]; for (int i = 0; i < channels.Length; i++) { channels[i] = new channel_data_v1(); } return(channels); }
static channel_data_v1[] CreateChannels() { var channels = new channel_data_v1[4]; for (int i = 0; i < channels.Length; i++) { channels[i] = new channel_data_v1(); } return channels; }