Example #1
0
    void OnTriggerEnter2D(Collider2D col)
    {
        Debug.Log("HIo");

        if (col.gameObject.tag == "Player" && isLaserOn())
        {
            //GameObject canvas = GameObject.Find ("gameOverCanvas");
            gameOverCanvas.gameObject.SetActive(true);
            Time.timeScale = 0;

            GameObject   mainCamera = GameObject.Find("Main Camera");
            cameraScroll camera     = mainCamera.GetComponent <cameraScroll>();
            camera.scrollCamera(false);
        }
    }
Example #2
0
 void Awake()
 {
     cameraControl = this;
 }