// Use this for initialization void Start() { //Isgameover = GameObject.FindGameObjectWithTag("plane").GetComponent<GameOver>(); win = false; ThirdPersonUserControl_blue = GameObject.FindGameObjectWithTag("blue").GetComponent<UnitySampleAssets.Characters.ThirdPerson.ThirdPersonUserControl>(); ThirdPersonUserControl_red = GameObject.FindGameObjectWithTag("red").GetComponent<UnitySampleAssets.Characters.ThirdPerson.ThirdPersonUserControl>(); ThirdPersonUserControl_green = GameObject.FindGameObjectWithTag("green").GetComponent<UnitySampleAssets.Characters.ThirdPerson.ThirdPersonUserControl>(); cameraController_camera = GameObject.Find("worldCenter").GetComponent<cameraController_camera>(); }
// Use this for initialization void Start() { plane = GameObject.FindGameObjectWithTag("plane"); cameraController_camera = GameObject.Find("worldCenter").GetComponent<cameraController_camera>(); }