public void SetToDefault_Resets_Unit_To_Default() { cUnitRotation unitRotation = new cUnitRotation(); cUnitRotation.eUnit defaultUnit = cUnitRotation.UnitDefault; Assert.That(defaultUnit, Is.EqualTo(cUnitRotation.eUnit.Radian)); unitRotation.Unit = cUnitRotation.eUnit.Degree; Assert.That(unitRotation.Unit, Is.EqualTo(cUnitRotation.eUnit.Degree)); unitRotation.SetToDefault(); Assert.That(unitRotation.Unit, Is.EqualTo(cUnitRotation.eUnit.Radian)); }
public void Initialize_Sets_Default_Type_And_Empty_List() { cUnitRotation unitRotation = new cUnitRotation(); Assert.That(cUnitRotation.UnitDefault, Is.EqualTo(cUnitRotation.eUnit.Radian)); Assert.IsTrue(cUnitRotation.UnitsList.Contains("")); Assert.IsTrue(cUnitRotation.UnitsList.Contains("rad")); Assert.IsTrue(cUnitRotation.UnitsList.Contains("deg")); Assert.IsTrue(cUnitRotation.UnitsList.Contains("cyc")); Assert.IsTrue(cUnitRotation.UnitsList.Contains("10^3 cyc")); Assert.IsTrue(cUnitRotation.UnitsList.Contains("10^6 cyc")); Assert.IsTrue(cUnitRotation.UnitsList.Contains("10^9 cyc")); Assert.That(unitRotation.Unit, Is.EqualTo(cUnitRotation.UnitDefault)); }