/// <summary> /// Reads a .bt (Binary terrain) file. /// http://www.vterrain.org/Implementation/Formats/BT.html /// </summary> /// <param name="stream"> /// The stream. /// </param> public void ReadTerrainFile(cITerrainElevation Data) { //var buffer = reader.ReadBytes(10); //var enc = new ASCIIEncoding(); //var marker = enc.GetString(buffer); //if (!marker.StartsWith("binterr")) //{ // throw new FileFormatException("Invalid marker."); //} //var version = marker.Substring(7); this.Width = Data.Width; this.Height = Data.Height; //short dataSize = reader.ReadInt16(); //bool isFloatingPoint = reader.ReadInt16() == 1; //short horizontalUnits = reader.ReadInt16(); //short utmZone = reader.ReadInt16(); //short datum = reader.ReadInt16(); this.Left = 0; this.Right = Data.Width; this.Bottom = Data.Height; this.Top = 0; //short proj = reader.ReadInt16(); //float scale = reader.ReadSingle(); //var padding = reader.ReadBytes(190); //int index = 0; this.Data = Data.Data; //new double[this.Width * this.Height]; this.MinimumZ = Data.Minimum; this.MaximumZ = Data.Maximum; this.Scale = Data.Scale; }
/// <summary> /// Loads the specified file. /// </summary> /// <param name="source"> /// The file name. /// </param> public void Load(cITerrainElevation Data) { if (Data == null) { throw new ArgumentNullException("source"); } this.ReadTerrainFile(Data); }