//c2fep //第1次请求登录 public static void sendLoginFirstAccountInfo() { c2fep.ReqLogin reqLogin = new c2fep.ReqLogin (); // 客户端版本 string appVersion = AppMaster.Version(); byte[] appVersionBytes = TextEncode.Convert.UTFString2ServerBin (appVersion); System.Array.Copy(appVersionBytes, reqLogin.client_version, appVersionBytes.Length); //用户名 string account = Game.account;//"TD" + System.Convert.ToString ( AppMaster.TimeSince1970 ); byte[] accountBytes = TextEncode.Convert.UTFString2ServerBin (account); //最大长度 int accountLength = (int)twp.app.EDef.LIMIT_LOGIN_DATA_LENGTH - 1; if (account.Length < (int)twp.app.EDef.LIMIT_LOGIN_DATA_LENGTH) accountLength = account.Length; System.Array.Copy(accountBytes, reqLogin.data, accountLength); reqLogin.data [accountLength] = System.Convert.ToByte ('\0'); reqLogin.data_len = (UInt16)(accountLength + 1); //send NetSocket.CBoard.Instance.send(reqLogin.ToBin()); }
//c2fep //第1次请求登录 static public void sendLoginFirstAccountInfo() { c2fep.ReqLogin reqLogin = new c2fep.ReqLogin(); // 客户端版本 string appVersion = AppMaster.Version(); byte[] appVersionBytes = TextEncode.Convert.UTFString2ServerBin(appVersion); System.Array.Copy(appVersionBytes, reqLogin.client_version, appVersionBytes.Length); //用户名 string account = Game.account; //"TD" + System.Convert.ToString ( AppMaster.TimeSince1970 ); byte[] accountBytes = TextEncode.Convert.UTFString2ServerBin(account); //最大长度 int accountLength = (int)twp.app.EDef.LIMIT_LOGIN_DATA_LENGTH - 1; if (account.Length < (int)twp.app.EDef.LIMIT_LOGIN_DATA_LENGTH) { accountLength = account.Length; } System.Array.Copy(accountBytes, reqLogin.data, accountLength); reqLogin.data [accountLength] = System.Convert.ToByte('\0'); reqLogin.data_len = (UInt16)(accountLength + 1); //send NetSocket.CBoard.Instance.send(reqLogin.ToBin()); }
//第2次请求登录 public static void sendAccountAndPasswdToGameServer() { c2fep.ReqLogin reqLogin = new c2fep.ReqLogin (); // 客户端版本 string appVersion = AppMaster.Version (); byte[] appVersionBytes = TextEncode.Convert.UTFString2ServerBin (appVersion); System.Array.Copy(appVersionBytes, reqLogin.client_version, appVersionBytes.Length); //密码 string password = AppMaster.MD5ByString (Game.password); byte[] passwordBytes = TextEncode.Convert.UTFString2ServerBin (password); int passwordLength = (int)twp.app.EDef.LIMIT_LOGIN_DATA_LENGTH - 1; if (password.Length < (int)twp.app.EDef.LIMIT_LOGIN_DATA_LENGTH) passwordLength = password.Length; System.Array.Copy(passwordBytes, reqLogin.data, passwordLength); reqLogin.data [passwordLength] = System.Convert.ToByte ('\0'); reqLogin.data_len = (UInt16)(passwordLength + 1); //send NetSocket.CBoard.Instance.send (reqLogin.ToBin ()); }
//第2次请求登录 static public void sendAccountAndPasswdToGameServer() { c2fep.ReqLogin reqLogin = new c2fep.ReqLogin(); // 客户端版本 string appVersion = AppMaster.Version(); byte[] appVersionBytes = TextEncode.Convert.UTFString2ServerBin(appVersion); System.Array.Copy(appVersionBytes, reqLogin.client_version, appVersionBytes.Length); //密码 string password = AppMaster.MD5ByString(Game.password); byte[] passwordBytes = TextEncode.Convert.UTFString2ServerBin(password); int passwordLength = (int)twp.app.EDef.LIMIT_LOGIN_DATA_LENGTH - 1; if (password.Length < (int)twp.app.EDef.LIMIT_LOGIN_DATA_LENGTH) { passwordLength = password.Length; } System.Array.Copy(passwordBytes, reqLogin.data, passwordLength); reqLogin.data [passwordLength] = System.Convert.ToByte('\0'); reqLogin.data_len = (UInt16)(passwordLength + 1); //send NetSocket.CBoard.Instance.send(reqLogin.ToBin()); }