public void addContactPoint( ref btVector3 normalOnBInWorld, ref btVector3 pointInWorldOrg, double depthOrg )
			{
				m_reportedDistance = depthOrg;
				m_reportedNormalOnWorld = normalOnBInWorld;

				btVector3 adjustedPointB; pointInWorldOrg.SubScale( ref normalOnBInWorld, m_marginOnB, out adjustedPointB );
				m_reportedDistance = depthOrg + ( m_marginOnA + m_marginOnB );
				if( m_reportedDistance < 0 )
				{
					m_foundResult = true;
				}
				m_originalResult.addContactPoint( ref normalOnBInWorld, ref adjustedPointB, m_reportedDistance );
			}
Example #2
0
		public static bool btRayAabb( ref btVector3 rayFrom,
										 ref btVector3 rayTo,
										 ref btVector3 aabbMin,
										 ref btVector3 aabbMax,
							  double param, ref btVector3 normal )
		{
			btVector3 aabbHalfExtent; aabbMax.SubScale( ref aabbMin ,  (double)( 0.5 ), out aabbHalfExtent );
			btVector3 aabbCenter;  aabbMax.AddScale( ref aabbMin, (double)( 0.5 ), out aabbCenter );
			btVector3 source;  rayFrom.Sub( ref aabbCenter, out source );
			btVector3 target;  rayTo.Sub( ref aabbCenter, out target );
			int sourceOutcode = btOutcode( ref source, ref aabbHalfExtent );
			int targetOutcode = btOutcode( ref target, ref aabbHalfExtent );
			if( ( sourceOutcode & targetOutcode ) == 0x0 )
			{
				double lambda_enter = btScalar.BT_ZERO;
				double lambda_exit = param;
				btVector3 r; target.Sub( ref source, out r );
				int i;
				double normSign = 1;
				btVector3 hitNormal = btVector3.Zero;
				int bit = 1;

				for( int j = 0; j < 2; j++ )
				{
					for( i = 0; i != 3; ++i )
					{
						if( ( sourceOutcode & bit ) != 0 )
						{
							double lambda = ( -source[i] - aabbHalfExtent[i] * normSign ) / r[i];
							if( lambda_enter <= lambda )
							{
								lambda_enter = lambda;
								hitNormal.setValue( 0, 0, 0 );
								hitNormal[i] = normSign;
							}
						}
						else if( ( targetOutcode & bit ) != 0  )
						{
							double lambda = ( -source[i] - aabbHalfExtent[i] * normSign ) / r[i];
							btScalar.btSetMin( ref lambda_exit, lambda );
						}
						bit <<= 1;
					}
					normSign = (double)( -1.0);
				}
				if( lambda_enter <= lambda_exit )
				{
					param = lambda_enter;
					normal = hitNormal;
					return true;
				}
			}
			return false;
		}