public void Init( body_SC_RANK_CHANGE_MYRANK data) { AsSoundManager.Instance.PlaySound( "Sound/Interface/S6035_EFF_RankingAlarm", Vector3.zero, false); //alarm.Init( data.sMyRankInfo); alarm.Init( data); }
public void Init( body_SC_RANK_CHANGE_MYRANK scData) { if( eRANKTYPE.eRANKTYPE_ARENA == scData.eRankType) { nameText.Text = AsTableManager.Instance.GetTbl_String(1763); fluctuationText.Text = AsTableManager.Instance.GetTbl_String(2104); rankPointText.Text = AsTableManager.Instance.GetTbl_String(2049); } else { nameText.Text = AsTableManager.Instance.GetTbl_String(1763); fluctuationText.Text = AsTableManager.Instance.GetTbl_String(1764); rankPointText.Text = AsTableManager.Instance.GetTbl_String(1765); } sMYRANKINFO data = scData.sMyRankInfo; SetDelegateImage(); StringBuilder sb = new StringBuilder(); sb.AppendFormat( AsTableManager.Instance.GetTbl_String(1766), data.nRank); rank.Text = sb.ToString(); nameField.Text = AsUserInfo.Instance.SavedCharStat.charName_; foreach( SimpleSprite icon in fluctuationIcon) icon.gameObject.SetActiveRecursively( false); if( 0 > data.nDiffRank) { fluctuationIcon[0].gameObject.SetActiveRecursively( true); fluctuationPoint.Color = Color.blue; } else if( 0 < data.nDiffRank) { fluctuationIcon[2].gameObject.SetActiveRecursively( true); fluctuationPoint.Color = Color.red; } else { fluctuationIcon[1].gameObject.SetActiveRecursively( true); fluctuationPoint.Color = Color.green; } fluctuationPoint.Text = data.nDiffRank.ToString(); myRankPoint.Text = data.nRankPoint.ToString(); }
private void RankChangeMyRank( byte[] _packet) { body_SC_RANK_CHANGE_MYRANK changeRank = new body_SC_RANK_CHANGE_MYRANK(); changeRank.PacketBytesToClass( _packet); AsHudDlgMgr.Instance.PromptRankChangeAlarm( changeRank); }
public void Insert( body_SC_RANK_CHANGE_MYRANK data) { lstAlarms.Add( data); }