void PrivateShop_Leave( byte[] _packet) { body_SC_PRIVATESHOP_LEAVE leave = new body_SC_PRIVATESHOP_LEAVE(); leave.PacketBytesToClass( _packet); AsPStoreManager.Instance.Recv_Leave( leave); }
public void Recv_Leave(body_SC_PRIVATESHOP_LEAVE _leave) { Debug.Log("AsPStoreManager::Recv_Leave: "); // if(_leave.eResult == eRESULTCODE.eRESULT_SUCC) // { // m_CurShopUId = uint.MaxValue; // } m_StoreState = ePStoreState.Closed; }