// Update is called once per frame void Update() { int jointCount = animationObjectHierData.ObjectHierarchy.Count; currentKeyFrame++; if (currentKeyFrame > maxFrame) { currentKeyFrame = 0; } blendPoseData poseDataResult = blendTreeData.useBlendTree(blendTreeData, currentKeyFrame); for (int i = 0; i < jointCount; i++) { ForwardKinematics.setData(animationObjectHierData, animData, poseDataResult.getPoseData(i), i); } }
public virtual blendPoseData blendOperation(BlendingTree parentTree, int currentFrameID) { blendPoseData firstPose = new blendPoseData(); blendPoseData secondPose = new blendPoseData(); int length = 0; switch (nodeType) { case blendType.BLEND_LERP: firstPose = parentTree.getIndexedNode(nextID1).blendOperation(parentTree, currentFrameID); secondPose = parentTree.getIndexedNode(nextID2).blendOperation(parentTree, currentFrameID); length = firstPose.size; for (int i = 0; i < length; i++) { animationTransformData transformData; transformData = blendStatic.lerp(firstPose.getPoseData(i), secondPose.getPoseData(i), parameter1, true); firstPose.setPoseData(transformData, i); } return(firstPose); case blendType.BLEND_ADD: firstPose = parentTree.getIndexedNode(nextID1).blendOperation(parentTree, currentFrameID); secondPose = parentTree.getIndexedNode(nextID2).blendOperation(parentTree, currentFrameID); length = firstPose.size; for (int i = 0; i < length; i++) { animationTransformData transformData; transformData = blendStatic.add(firstPose.getPoseData(i), secondPose.getPoseData(i), true); firstPose.setPoseData(transformData, i); } return(firstPose); case blendType.BLEND_SCALE: firstPose = parentTree.getIndexedNode(nextID1).blendOperation(parentTree, currentFrameID); length = firstPose.size; for (int i = 0; i < length; i++) { animationTransformData transformData = firstPose.getPoseData(i); identity newIdentity = new identity(); transformData = blendStatic.scale(newIdentity, transformData, parameter1, true); firstPose.setPoseData(transformData, i); } return(firstPose); case blendType.BLEND_AVG: firstPose = parentTree.getIndexedNode(nextID1).blendOperation(parentTree, currentFrameID); secondPose = parentTree.getIndexedNode(nextID2).blendOperation(parentTree, currentFrameID); length = firstPose.size; for (int i = 0; i < length; i++) { animationTransformData transformData; identity nIdentity = new identity(); transformData = blendStatic.average(nIdentity, firstPose.getPoseData(i), secondPose.getPoseData(i), parameter1, parameter2, true); firstPose.setPoseData(transformData, i); } return(firstPose); case blendType.BLEND_END: blendPoseData newPoseData = new blendPoseData(); newPoseData.setData(clip, currentFrameID); return(newPoseData); default: return(firstPose); } }