/// <summary> /// /// </summary> void SlowLoop() { RemotePlayerName = photonView.Owner.NickName; RemoteTeam = photonView.Owner.GetPlayerTeam(); gameObject.name = RemotePlayerName; if (DrawName != null) { DrawName.SetName(RemotePlayerName); } isFriend = (RemoteTeam == PhotonNetwork.LocalPlayer.GetPlayerTeam()); }
public void Init() { InvokeRepeating("UpdateList", 0, UpdatePlayerEach); DrawName.SetName(AIName); if (!isOneTeamMode && bl_GameManager.Instance.OurPlayer != null && !death) { DrawName.enabled = bl_GameManager.Instance.LocalPlayerTeam == AITeam; } else { DrawName.enabled = false; } }